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 Feral Heart Discussion

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Raz
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PostSubject: Feral Heart Discussion   Sun Feb 06, 2011 5:30 am

Since it just came out, I figured it was worth making one of these...even though it's a bit dead around here again :C. Come and share your thoughts about FH.

I think it's so far so good for it's first versions.

Flourite Plains is huge . I hope they make some more official maps because the map makers did well with these. I've also noticed that you can't zoom in or out on the minimap like you used to be able to in IT.
Bonfire Island really needs a bonfire |D.

The chatbox needs a 'clear' feature as when you've been playing for a bit it tends to lag a lot.

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Trinket
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PostSubject: Re: Feral Heart Discussion   Fri Feb 11, 2011 3:09 pm

Yeah, I noticed the mini map thing pretty quickly. Frankly, I really hope they put that back in - it makes it really difficult to find portals and players on the map.

AND YES, BONFIRE ISLAND NEEDS ITS BONFIRE BACK ... DOES THE GAME EVEN HAVE FIRE EFFECTS IMPLEMENTED YET.
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Raz
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PostSubject: Re: Feral Heart Discussion   Fri Feb 11, 2011 3:20 pm

I don't see why they didn't just "copy paste" whatever it was. SAME WITH MOST THINGS REALLY. Since the mane meshes seem to be the same as the ones from IT.

...AS FOR THE FIRE. No there isn't a fire "particle" in the FH files . AND I've tried adding particles from IT but it doesn't like it >8|.

THE GREEN TEXT. Need I say more?

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Trinket
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PostSubject: Re: Feral Heart Discussion   Fri Feb 11, 2011 3:37 pm

Ah yes, the green group text. Making sure you having a confusing group chat whether or not you're actually part of a group - it does it's job well.

... I MISS THE POKABLE PENGUINS FROM I.T.
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Raz
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PostSubject: Re: Feral Heart Discussion   Fri Feb 11, 2011 3:46 pm

*Dies*

I MISS THAT MOONWALK DANCE.

Also the pointing that looks like they're doing the can-can.

Also they really need to put back the Dimensions sooner then later because FFFF. It's nice hanging around in your own maps and all but it'd be nice to tard around in the other maps too without being disrupted.

Animal Riots are going to be crazy without wings this time round dfsdgsdf.

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Trinket
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PostSubject: Re: Feral Heart Discussion   Fri Feb 11, 2011 3:52 pm

IT'S ACTUALLY KINDA WEIRD THAT THEY DIDN'T INCLUDE A LOT OF THE ANIMATIONS THEY HAD IN I.T. It seems as if they imported animations they had already made for IT into FH, yet they excluded a lot of things. For example, the moonwalk and the pointing animations you mentioned.

YEAH, dimensions would be nice. Practical too, even for those who aren't using them for privacy: I'm sure you remember back on IT how often it would be to hear someone yelling something like "WOLF RP ON DIM 42."
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Raz
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PostSubject: Re: Feral Heart Discussion   Fri Feb 11, 2011 4:01 pm

YEAH. I don't even. I wonder why? They can do some...why not all?

Yeah FFFFF. And "TRADING RAINBOW TIE DIM 77".
That's another thing I'm glad isn't there anymore. Item beggars.
And it will be nice with dimensions, where you can just chill in one of the public maps without listening to some kid jabber on about "RAEPLOL" and "PINGAS GOES IN WHAR?"

I'm not too bothered about the exclusion of items too. Accessories would be nice (Like Kostya and his earrings, Scare and his Sunglasses and Az with his eyepatch and so on) but eh I can live without.

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Sluggs
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PostSubject: Re: Feral Heart Discussion   Thu Jun 09, 2011 11:53 pm

There's a new MapPack available for FeralHeart It has 18 new maps to play in!

You'll find the download here in the Official Downloads section!
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Sluggs
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PostSubject: Re: Feral Heart Discussion   Fri Jun 10, 2011 3:45 am

Here's another download link for the pack. Having only one download option is a bit retarded!
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